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Emily Ash and Jack Richardson Emily examines the spat between Google, Apple, and Epic, and reminds us why corporations are not our friends. The Apple Store and Google’s Play Store are powerhouses of the mobile app market. Taking a 30% cut of all in-app purchases is a huge money-maker...
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Myron reveals Ubisoft’s sickening abuse culture and their abysmal response. In the past few weeks a wave of misconduct allegations have rocked all corners of the videogame industry, from streaming to development to communities around individual games. Even Super Smash Bros!, most high-profile of all, are included in the...
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With equal parts beauty and brutality, Dark Souls III has provided one of the most memorable gaming experiences of recent years. If you’re going to give this one ago, be prepared to die. A lot. FromSoftware’s 2016 title received much critical acclaim upon release. And now that I’m finally...
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Steven Spielberg’s 1993 classic Jurassic Park gave rise to two great, great things: the “Weird Al” song and, almost two decades later, the creation of quite possibly the finest mobile game of all time. That’s right, you heard me. There’s a game based on a film that doesn’t actually...
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Inspired by Sonic the Hedgehog’s record-breaking success, our writers pitch their dream game-based movies and TV shows… CLUEDO Knives Out x Black Mirror: Bandersnatch Ah yes. Cluedo. It’s not quite Monopoly in the boardgame hierarchy but it’s definitely up there. Now, the astute among you will probably say that Jonathan...
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Phoebe reflects on our 20 year love affair with Simulated mayhem Forget your millennium-born friends, the game that stole so many hours from your childhood turns 20 this year. Believe it or not (delco webney, for those fluent in Simlish) the virtual simulation series hits two decades on the...
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After Fallout 4’s four year anniversary, November 10th, now is the perfect time to reflect on the game’s two weakest points: The main quest, and the motives of the main factions. You probably don’t remember the story the game was meant to tell us – we were all too...