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Gemma Cockrell Gemma delves into the appeal of Fall Guys, and why it’s been so well-received and so widely loved by gaming fans. If you’re remotely interested in video-games, you’ll have heard Fall Guys mentioned in conversation non-stop this month. For those who don’t know, Fall Guys consists of...
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Emily Ash and Jack Richardson Emily examines the spat between Google, Apple, and Epic, and reminds us why corporations are not our friends. The Apple Store and Google’s Play Store are powerhouses of the mobile app market. Taking a 30% cut of all in-app purchases is a huge money-maker...
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Myron reveals Ubisoft’s sickening abuse culture and their abysmal response. In the past few weeks a wave of misconduct allegations have rocked all corners of the videogame industry, from streaming to development to communities around individual games. Even Super Smash Bros!, most high-profile of all, are included in the...
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Emily shares her top tips for starting out on your own Animal Crossing island… March 20th, 2020 was a day of celebration for many Nintendo fans, as it saw the release of one of the most anticipated games since the launch of the Switch console: Animal Crossing: New Horizons....
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Steven Spielberg’s 1993 classic Jurassic Park gave rise to two great, great things: the “Weird Al” song and, almost two decades later, the creation of quite possibly the finest mobile game of all time. That’s right, you heard me. There’s a game based on a film that doesn’t actually...
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Inspired by Sonic the Hedgehog’s record-breaking success, our writers pitch their dream game-based movies and TV shows… CLUEDO Knives Out x Black Mirror: Bandersnatch Ah yes. Cluedo. It’s not quite Monopoly in the boardgame hierarchy but it’s definitely up there. Now, the astute among you will probably say that Jonathan...
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Jack looks back at Fallout 76’s disastrous 2019 before its newest update… On April 7th Bethesda Games Studios will release the Wastelanders update for Fallout 76, its notoriously broken live-service game. The update will introduce human NPCs, factions, dialogue options and a questline propelled by player choice. Y’know, all that...